Top |
Provides audio playback using the Windows Audio Session API available with Vista and newer.
1 |
gst-launch-1.0 -v audiotestsrc samplesperbuffer=160 ! wasapisink |
Generate 20 ms buffers and render to the default audio device.
1 |
gst-launch-1.0 -v audiotestsrc samplesperbuffer=160 ! wasapisink low-latency=true |
Same as above, but with the minimum possible latency
plugin |
wasapi |
author |
Nirbheek Chauhan <nirbheek@centricular.com> |
class |
Sink/Audio |
struct GstWasapiSink { GstAudioSink parent; IMMDevice *device; IAudioClient *client; IAudioRenderClient *render_client; HANDLE event_handle; /* Client was reset, so it needs to be started again */ gboolean client_needs_restart; /* Actual size of the allocated buffer */ guint buffer_frame_count; /* The mix format that wasapi prefers in shared mode */ WAVEFORMATEX *mix_format; /* The probed caps that we can accept */ GstCaps *cached_caps; /* The channel positions in the data to be written to the device we * will pass this to GstAudioRingbuffer so it can to it translate * from the native GStreamer channel layout. */ GstAudioChannelPosition *positions; /* properties */ gint role; gint sharemode; gboolean mute; gboolean low_latency; gboolean try_audioclient3; wchar_t *device_strid; };
“role”
property “role” GstWasapiDeviceRole
Role of the device: communications, multimedia, etc
Flags: Read / Write
Default value: console
“mute”
property“mute” gboolean
Mute state of this stream
Flags: Read / Write
Default value: FALSE
“exclusive”
property“exclusive” gboolean
Open the device in exclusive mode
Flags: Read / Write
Default value: FALSE
“low-latency”
property“low-latency” gboolean
Optimize all settings for lowest latency. Always safe to enable.
Flags: Read / Write
Default value: FALSE
“use-audioclient3”
property“use-audioclient3” gboolean
Whether to use the Windows 10 AudioClient3 API when available
Flags: Read / Write
Default value: TRUE